
3/3
Improved Heroic Strike
Reduces the cost of your Heroic Strike ability by 3 rage points.

2/2
Improved Rend
Increases the bleed damage done by your Rend ability by 20%.

2/2
Improved Charge
Increases the amount of rage generated by your Charge ability by 10.

3/3
Tactical Mastery
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).

2/2
Improved Overpower
Increases the critical strike chance of your Overpower ability by 50%.

1/1
Anger Management
Generates 1 rage per 3 seconds.

2/2
Impale
Increases the critical strike damage bonus of your abilities by 20%.

3/3
Deep Wounds
Your critical strikes cause the opponent to bleed, dealing 48% of your melee weapon's average damage over 6 sec.

3/3
Two-Handed Weapon Specialization
Increases the damage you deal with two-handed melee weapons by 6%.

2/3
Taste for Blood
Whenever your Rend ability causes damage, you have a 20% chance of allowing the use of your Overpower ability for 5 secs. 1 charge.

4/5
Poleaxe Specialization
Increases your chance to get a critical strike with Axes and Polearms by 4%.

1/1
Sweeping Strikes
30 Rage
Instant 30 sec cooldown
Requires Battle Stance, Berserker Stance
Your next 5 melee attacks strike an additional nearby opponent.

3/5
Mace Specialization
Gives your melee attacks a chance to stun your target for 3 sec and generate 6 rage when using a Mace. More effective than Mace Specialization (Rank 2).

2/2
Second Wind
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.

1/1
Mortal Strike
30 Rage Melee Range
Instant 5 sec cooldown
Requires Melee Weapon
A vicious strike that deals weapon damage plus 93 to 94 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

1/2
Strength of Arms
Increases your total Strength and Stamina by 2% and your Expertise by 2.

2/2
Improved Slam
Decreases the swing time of your Slam ability by 1 sec.

1/1

2/2
Unrelenting Assault
Reduces the cooldown of your Overpower and Revenge abilities by 4 seconds.

1/1
Endless Rage
You generate 25% more rage from damage dealt.

1/2
Blood Frenzy
Increases your attack speed by 3%. In addition your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 1%.